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      ■ New Berserk Collaboration Heroes have arrived in Hasla.

      1. Guts (Warrior)

      – Swing (Block Skill)
      Charges to the enemy in the front and deals neutral damage equal to [200/400/650]% of attack power.

      – Berserker Rage (Passive Skill)
      ★4~5 : When receiving a debuff, the debuff is disabled and the damage received is decreased by 20% for 3 seconds. When activated, deals neutral damage equal to 1,000% of attack power, and the target of the damage is stunned for 1 second. (Cooldown: 10 seconds)

      ★6 : When receiving a debuff, the debuff is disabled and the damage received is decreased by 20% for 3 seconds. When activated, deals neutral damage equal to 3,000% of attack power, and the target of the damage is stunned for 1 second. (Cooldown: 10 seconds)
      Whenever Guts uses his normal attack and block skills, his attack power increases by 7% every 5 seconds. Can be stacked up to 10 times. This effect cannot be dispelled or interrupted.

      – Dragon Slayer (Soulbound Weapon)
      ★4~5
      (Passive Added) Using the sword containing the grudges of the dead, change the normal attack to a Swing with 1-chain power.(Passive Added) Using the sword containing the grudges of the dead, change the normal attack to a Swing with 1-chain power.

      ★6
      (Passive Added) Using the sword containing the grudges of the dead, change the normal attack to a Swing with 1-chain power.
      (Passive Added) Guts puts on the Berserker Armor at the start of combat. This effect cannot be silenced/disabled.
      – Berserker Armor: Changes the appearance of Guts and increases the chance and damage of critical blow by 60% each. The maximum HP of Guts decreases by 10% every 5 seconds.
      (Passive Added) Uses Charge – Artillery every time one uses 3 of one’s blocks.
      – Charge – Artillery: Charges to the enemy in the front and swing, then fire the cannon. Deals neutral damage equal to 10,000% of attack power. When activated, receives the retreat resistance effect, which cannot be canceled.

      2. Isidro (Archer)

      – Stone Throw (Block Skill)
      Deals physical damage equal to [100/200/500]% of their attack power to the nearest enemy according to the chain number used by throwing stones.

      – Three-Dimensional Method (Passive Skill)
      ★4~5 : Every time an ally presses 3 blocks, he shoots Explosive Grenade dealing physical damage equal to 500% of attack power.
      When Isidro evades the enemy’s attack, Roll is activated. (Cooldown: 2 seconds)
      Roll: Increases evasion rate by 30 and critical chance by 30 for 2 seconds.

      ★6 : Every time an ally presses 3 blocks, he shoots Explosive Bullet dealing physical damage equal to 1,000% of attack power.
      When Isidro evades the enemy’s attack, Roll is activated. (Cooldown: 2 seconds)
      Roll: Increases evasion rate by 50 and critical chance by 70 for 2 seconds.

      – Salamander Sword (Soulbound Weapon)
      ★4~5
      (Passive Added) Additionally uses Isidorean Swordsmanship after using Explosive Grenade. (Cooldown: 2 seconds)
      Isidorean Swordsmanship: Swings the sword at the enemy, dealing physical damage equal to 2,500% of attack power twice.

      ★6
      (Passive Added) Additionally uses Isidorean Swordsmanship after using Explosive Grenade. (Cooldown: 2 seconds)
      Isidorean Swordsmanship: Swings the sword at the enemy in the very front, dealing physical damage equal to 2,500% of attack power twice. When activated as a critical hit, he uses Salamander Fire.
      Salamander Fire: Deals physical damage equal to 3,000% of attack power every 0.2 seconds, and knocks enemy into the air.

      3. Serpico (Hunter)

      – Vacuum Blade (Block Skill)
      Throws Vacuum Blade dealing magical damage equal to [200/400/800]% of attack power according to the chain number used.

      – Sylph’s Power (Passive Skill)
      ★4~5 : Activates Sylph’s Blessing when his block skill is activated 5 times, and moves by flying to the front when no enemy is within range.

      Sylph’s Blessing: Increases his motion speed by 20% and resistance penetration by 500 for 5 seconds, and becomes immune to all damages 2 times. (Duration reset upon reactivation)

      ★6 : Activates Sylph’s Blessing when his block skill is activated 3 times, and moves by flying to the front when no enemy is within range.

      Sylph’s Blessing: Increases his motion speed by 20% and resistance penetration by 500 for 7 seconds, and becomes immune to all damages 2 times. (Duration reset upon reactivation)

      – Sylph Sword (Soulbound Weapon)
      ★4~5
      (Passive Enhanced) When in the Sylph’s Blessing state, the block skill deals magical damage equal to 600% of attack power every 0.2 seconds in the front and is changed to Vacuum Orb.

      (Passive Added) Every time his block skill is used 5 times, uses Sylph’s Waves dealing magical damage equal to 800% of attack power in the front 20 times.

      ★6
      (Passive Enhanced) When in the Sylph’s Blessing state, the block skill deals magical damage equal to 600% of attack power every 0.2 seconds in the front and is changed to Vacuum Orb.
      (Passive Added) Every time his block skill is used 5 times, uses Sylph’s Waves dealing magical damage equal to 800% of attack power in the front 20 times.

      4. Schierke (Wizard)

      – Wave of the Water Spirit (Block Skill)
      Summons [1/2/3] waves that deal magical damage equal to 300% of attack power according to the chain number used.

      – Commune with the Spirit (Passive Skill)
      ★4~5 : When using chains, she enters the Spirit Possession for 4 seconds. She cannot move when in the Spirit Possession state. This state cannot be blocked or disabled, and duration is reset upon reactivation.
      Spirit Possession: Decreases damage received by 15% and becomes immune to debuffs.

      ★6 : When using chains, she enters the Spirit Possession for 4 seconds. She cannot move when in the Spirit Possession state. This state cannot be blocked or disabled, and duration is reset upon reactivation.

      Spirit Possession: Decreases damage received by 30% and becomes immune to debuffs.
      In addition, she deals magical damage equal to 150% of attack power to enemies in the front every 0.1 seconds.

      – Witch’s Staff (Soulbound Weapon)
      ★4~5
      (Passive Enhanced) When using the block skill while in the Spirit Possession state, the resistance penetration of all enemies increases by 1,000 for 5 seconds (Cooldown: 5 seconds)

      ★6
      (Passive Enhanced) When using the block skill while in the Spirit Possession state, the resistance penetration of all enemies increases by 1,000 for 5 seconds (Cooldown: 5 seconds)
      (Passive Added) The Water Spirit is summoned upon Schierke when entering the Spirit Possession state, and raises an intense spray of water against the nearest enemy in the front every 1 second the Possessed by Spirit state is maintained. The spray of water lasts for 5 seconds and deals damage equal to 200% of Schierke’s attack power every 0.4 seconds. (Can create up to 3)

      5. Farnese (Priest)

      – Firm Resolve (Block Skill)
      Becomes resolved and recovers the HP of all allies by [250/275/300]% of attack power, according to the chain number used.

      – Bash (Passive Skill)
      ★4~5 : When the allies including herself are hit, she dashes forward and slashes the sword to deal magical damage equal to 500% of attack power. (Cooldown: 3 seconds)

      ★6 : When the allies including herself are hit, she dashes forward and slashes the sword to deal magical damage equal to 500% of attack power, and recovers the ally with the lowest HP by 500% of attack power. (Cooldown: 3 seconds)

      – Silver Knife (Soulbound Weapon)
      ★4~5
      (Passive Added) Takes damage on behalf of allies for 5 seconds when block skill is activated. (Duration reset upon reactivation) Farnese is healed 100% more while taking damage in their stead.

      ★6
      (Passive Added) Takes damage on behalf of allies for 5 seconds when block skill is activated. (Duration reset upon reactivation) Farnese is healed 100% more and the damage received decreases by 50% while receiving damage in their stead.
      (Passive Added) The second Bash that is activated is changed to Mangle.
      Mangle: Dashes forward and slashes the sword to deal magical damage equal to 1,000% of attack power with every hit, and recovers the HP of all allies by 800% of attack power.

      6. Griffith (Warrior)

      – Lunge (Block Skill)
      Charges forward and thrust down the sword to deal physical damage equal to [3,200/3,300/3,400]% of their attack power, according to the chain number used.

      – White Horse (Passive Skill)
      ★4~5 : Mounts on the White Horse upon entering combat. His movement speed increases by 50% while on the White Horse.
      His special skill changes to Soul. When Soul is activated, his critical resistance increases by 25% for 5 seconds. (Duration reset upon reactivation)

      ★6 : Mounts on the White Horse upon entering combat. His movement speed increases by 80% when on the white horse, and does not retreat.
      His special skill changes to Soul. When Soul is activated, critical resistance increases by 25%, attack power by 40%, and damage received decreases by 25%, all for 10 seconds. (Duration reset upon reactivation)

      – Badge of the Band of the Hawk (Soulbound Weapon)
      ★4~5
      (Passive Enhanced) When Soul is activated, critical resistance increases by 50%

      ★6
      (Passive Enhanced) When Soul is activated, critical resistance increases by 50%, attack power by 80%, and damage received decreases by 50%.
      (Passive Added) Zodd is activated whenever hit in Soul state.
      Zodd: Zodd jumps out at the target that damaged Griffith, dealing neutral damage equal to 22,000% of Griffith’s attack power. (Cooldown: 1.5 seconds) This attack ignores the effect of taking damage on behalf of others. When Zodd is activated, his SP increases by 30.

      7. Zodd (Paladin)

      – Approaching Fear (Block Skill)
      Charges and deals physical damage equal to [300/600/1,000]% of attack power to the enemy in the front, according to chain number used.

      – The Descent of the Demonic Beast (Passive Skill)
      ★4~5 : When entering combat, he enters in the Apostle Zodd state.
      If the enemy is within range when using blocks, the block skill takes the same motion as the normal attack. With every 4 attacks excluding special skills, he uses One-Horned Demonic Beast dealing physical damage equal to 1,200% of attack power and knocks back enemies in the front.
      The special skill is changed to Nosedive.
      Nosedive: Uses Nosedive, which deals physical damage equal to 2,000% to the enemy in the front after spreading his wings and soaring up into the sky.

      ★6 : When entering combat, he enters in the Apostle Zodd state.
      If the enemy is within range when using blocks, the block skill takes the same motion as the normal attack. With every 4 attacks excluding special skills, he uses One-Horned Demonic Beast dealing physical damage equal to 2,000% of attack power and knocks back enemies in the front.
      The special skill is changed to Nosedive.
      Nosedive: Uses Nosedive, which deals physical damage equal to 4,000% to the enemy in the front after spreading his wings and soaring up into the sky. When using Nosedive, his attack power increases by 200% and critical damage by 400% for 5 seconds.

      – The Kushan Horseslayer (Soulbound Weapon)
      ★4~5

      (Passive Added) When using his 3-chain, armor penetration increases by 30% for 7 seconds, and does not retreat. This effect lasts throughout the combat.
      (Passive Added) When using the 3-chain, attack speed increases by 100%. (Duration reset)

      (Passive Added) When using his 3-chain, armor penetration increases by 70% for 7 seconds, and does not retreat. This effect lasts throughout the combat.
      (Passive Added) When using the 3-chain, attack speed increases by 100%, and all attacks deal, except for special skills, deal additional physical damage equal to 800% of attack power for 7 seconds. (Duration reset)
      (Passive Enhanced) The damage of One-Horned Demonic Beast and Nosedive increases threefold, and he recovers SP by 20 when activated.

      8. The Knight of Skeleton (Warrior)

      – Mounted Swordsmanship (Block Skill)
      Deals physical damage equal to [500/1,000/1,500]% of attack power according to the chain number used.

      – Sword of Actuation (Passive Skill)
      ★4~5 : Mounts the warhorse when entering combat.
      The Knight of Skeleton’s special skill is changed to Sword of Actuation.
      Sword of Actuation: The weapon is changed to the Sword of Actuation. The Knight of Skeleton’s attack power increases by 100%, and the block skill is changed to neutral damage.

      ★6 : Mounts the warhorse when entering combat.
      The Knight of Skeleton’s special skill is changed to Sword of Actuation.
      Sword of Actuation: The weapon is changed to the Sword of Actuation. The Knight of Skeleton’s attack power increases by 150%, and the block skill is changed to neutral damage.
      When Sword of Actuation is reactivated, he cuts the space and deals neutral damage equal to 200% of attack power every 0.1 seconds. (Lasts 1.7 seconds)

      – The Knight of Skeleton’s Sword (Soulbound Weapon)
      ★4~5
      (Passive Enhanced) Does not retreat from using the Sword of Actuation

      ★6
      (Passive Enhanced) Does not retreat from using the Sword of Actuation
      Additionally increases critical chance by 50%, accuracy by 30, and evasion by 30 while in the state of using Sword of Actuation.
      When reusing Sword of Actuation, the amount of damage from cutting the space is changed to neutral damage equal to 600% of attack power every 0.1 seconds.

      ■ What kind of Heroes are ‘Berserk Collaboration Hero’?
      – 3 new skins for ‘Berserk Collaboration Hero’ will be added.
      – Profiles and dialogues of ‘Berserk Collaboration Hero’ will be added.
      – Illustrations of ‘Berserk Collaboration Hero will be added.

      ■ New Chat Stickers will be added.
      – A sticker for [Jin-Kyung], the hero chosen by the Captain who won the last Ordeal, will be added.

      ■ 『Bridget’s Settlement Support Package』 will be added to the store. (9 Mar, 2023 After Update ~ 8:00 23 Mar, 2023 UTC+9)
      – Each package can be purchased up to 2 times.

      ■ NPC/Goddess illustrations have been renewed.
      1) Goddess
      – Original : Dionne, Sylunis, Anut, Chronos, Prestina
      – 3 Years Later : Dionne, Bella, Anut, Chronos, Prestina
      2) NPC
      – Leon, Lednas, Sera of Darkness

      ■ Hot time has been improved.
      – The rewards for several items given out during hot time have been increased.
      – The evening reward period has been expanded from 20:00~23:00 to 18:00~23:59.

      ■ Inventory limits have been expanded.
      – Maximum number of heroes : 2000 > 2100
      – Default hero possession limit: 60 > 100

      ■ We are always working hard to make a better Hasla!
      – When downloading data for the first time, [Download Japanese audio data] has been changed to be allowed for download.
      *When additional data is downloaded in future updates and etc., the same download pop-up as before will be displayed.
      – Some text information has been adjusted.
      – The fixed aspect ratio of the title screen has been increased (16:9 → 22:5:9) so that the letterbox is not visible.
      – Community and media links have been changed to the official website.
      – The visibility of the [Loading Cartoon] button on the title screen has been improved.
      – The village background has been changed to Spring.
      – The issue where the debuff effect of Briseis is canceled by ‘Remove Opponent’s Beneficial Effect’ used by an ally has been fixed.
      – An abnormal phenomenon in the shortcut function of the story quest ‘Another Equipment of the Hero’ after turning off the advertisement function has been fixed.
      – The issue where the weapon equipped by the hero depicts in the wrong position on the [Hero Info] has been fixed.
      – The issue where the reward button remains active even after receiving the Hasla Battle event reward has been fixed.
      – The seasonal event has been updated with the latest information of the obtain method of the event currency.
      – The issue where the effect was not exposed when using Noel Chain 2 or 3 has been fixed.
      – The issue where ‘Zer Clear’ was confirmed during the subjugation rank quest has been fixed.
      – The issue where the ‘resistance reduction by 50%’ effect was additionally applied to the effect of Ashley’s Soulbound Weapon passive ‘Oh no, mistake!’ has been fixed.
      – The Critical Resistance icon will be changed from the function icon to defense icon.
      – An issue was identified where Eungaram’s skin displays two wings when equipped. This issue will be fixed through an additional patch after the maintenance is complete. We apologize for any inconvenience this may cause.

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