Crusaders Quest Official Homepage 게시판 Updates 2023/3/23 Patch Notes

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      ■ Heroes ‘Silver’, ‘Heim’, ‘Athos’, ‘Otis’, ‘Labelle’, ‘Twillie’, will be adjusted.

      1) Silver

      ※ Before

      ★6 Ultimate Weapon (Passive Skill)
      Silver’s Special Skill is changed to ‘Ultimate Weapon’.

      Ultimate Weapon: Silver transforms into a giant cannon for 10 seconds. In this state, his attack power and critical damage are increased by 125%. His block skills are changed to ‘Prism Shot,’ which deals magical damage equal to [120/220/500]% of Silver’s attack power, according to the chain number used. Upon reactivating ‘Ultimate Weapon,’ the skill’s duration is renewed and Silver uses ‘Star Cannon’.

      Star Cannon: Silver deals magical damage equal to 250% of his attack power every 0.3 seconds for 8 seconds, at the cost of 30% of his movement speed. Upon reactivating ‘Star Cannon’, the skill’s duration is renewed.
      Additionally, upon using his 3-chain, Silver generates 40 SP for himself. (Cooltime: 2 seconds)

      Laser Shooter / Super Laser Shooter (★4 / ★5 Soulbound Weapon)
      (Passive Enhanced) ‘Star Cannon’ is changed into ‘Six-Star Cannon’.

      Six-Star Cannon: Silver deals magical damage equal to 250% of his attack power every 0.2 seconds for 8 seconds, at the cost of 30% of his movement speed. Upon reactivating ‘Six-Star Cannon’, the skill’s duration is renewed.

      Justice Shooter (★6 Soulbound Weapon)
      (Passive Enhanced) ‘Star Cannon’ is changed into ‘Six-Star Cannon’.

      Six-Star Cannon: Silver deals magical damage equal to 250% of his attack power every 0.1 seconds for 8 seconds, at the cost of 30% of his movement speed. Additionally, he ignores enemy effects that take damage in place of their allies. Upon reactivating ‘Six-Star Cannon’, the skill’s duration is renewed.

      (Passive Added) If Silver reactivates ‘Six-Star Cannon’ 2 times during the skill, ‘Six-Star Cannon’ is changed into ‘Final Attack! Six-Star Cannon,’ which increases the damage of ‘Six-Star Cannon’ to deal magical damage equal to 350% of attack power.

      ※ After

      ★6 Ultimate Weapon (Passive Skill)
      Silver’s Special Skill is changed to ‘Ultimate Weapon’.

      Ultimate Weapon: Silver transforms into a giant cannon for 10 seconds. In this state, his attack power and critical damage are increased by 125%. Resistance penetration is increased by 100%, and becomes immune to stun. His block skills are changed to ‘Prism Shot,’ which deals magical damage equal to [120/220/500]% of Silver’s attack power, according to the chain number used. Upon reactivating ‘Ultimate Weapon,’ the skill’s duration is renewed and Silver uses ‘Star Cannon’.

      Star Cannon: Silver deals magical damage equal to 250% of his attack power every 0.3 seconds for 8 seconds, at the cost of 30% of his movement speed. Upon reactivating ‘Star Cannon’, the skill’s duration is renewed.
      Additionally, upon using his 3-chain, Silver generates 40 SP for himself. (Cooltime: 2 seconds)

      Laser Shooter / Super Laser Shooter (★4 / ★5 Soulbound Weapon)
      (Passive Enhanced) ‘Star Cannon’ is changed into ‘Six-Star Cannon’.

      Six-Star Cannon: Silver deals magical damage equal to 500% of his attack power every 0.2 seconds for 8 seconds, at the cost of 30% of his movement speed. Upon reactivating ‘Six-Star Cannon’, the skill’s duration is renewed.

      Justice Shooter (★6 Soulbound Weapon)
      (Passive Enhanced) ‘Star Cannon’ is changed into ‘Six-Star Cannon’.
      Six-Star Cannon: Silver deals magical damage equal to 500% of his attack power every 0.1 seconds for 8 seconds, at the cost of 30% of his movement speed. Additionally, he ignores enemy effects that take damage in place of their allies. Upon reactivating ‘Six-Star Cannon’, the skill’s duration is renewed.

      (Passive Added) If Silver reactivates ‘Six-Star Cannon’ 2 times during the skill, ‘Six-Star Cannon’ is changed into ‘Final Attack! Six-Star Cannon,’ which increases the damage of ‘Six-Star Cannon’ to deal magical damage equal to 1000% of attack power.

      2) Heim

      ※ Before

      ★6 Land of Ice and Snow (Passive Skill)
      Upon using his block after another ally’s 3-chain, Heim summons icicles from the ground to deal magical damage equal to 500% of his resistance. The land over which the icicles are summoned turns into ‘Land of Ice and Snow’ for 3 seconds. Enemies on the ‘Land of Ice and Snow’ receive magical damage equal to 100% of Heim’s resistance every 0.1 seconds, and an evasion debuff of 10.

      Guardian’s Hoarfrost (★6 Soulbound Weapon)
      (Passive Enhanced) Enemies affected by ‘Land of Ice and Snow’ receive an additional evasion debuff of 20.
      (Upon Activating Passive) Heim charges 1 ‘Shard of the Guardian’ (up to a maximum of 2).
      (Passive Added) Upon charging 2 ‘Shards of the Guardian,’ Heim uses ‘Guardian Strike’ to deal magical damage equal to 1800% of his attack power. After the attack, a fierce blizzard rages for 2 seconds, dealing magical damage equal to 500% of Heim’s resistance per 0.1 second. (Cooltime: 5 seconds)

      ※ After

      ★6 Land of Ice and Snow (Passive Skill)
      Upon using his block after another ally’s 3-chain, Heim summons icicles from the ground to deal magical damage equal to 500% of his resistance.
      The land over which the icicles are summoned turns into ‘Land of Ice and Snow’ for 3 seconds, and increases allies’ resistance by 150% and critical chance by 15%.
      Enemies on the ‘Land of Ice and Snow’ receive magical damage equal to 100% of Heim’s resistance every 0.1 seconds, and an evasion debuff of 10.

      Guardian’s Hoarfrost (★6 Soulbound Weapon)
      (Passive Enhanced) Enemies affected by ‘Land of Ice and Snow’ receive an additional evasion debuff of 20.
      (Upon Activating Passive) Heim charges 1 ‘Shard of the Guardian’ (up to a maximum of 2).
      (Passive Added) Upon charging 2 ‘Shards of the Guardian,’ Heim uses ‘Guardian Strike’ to deal magical damage equal to 1500% of his attack power. After the attack, a fierce blizzard rages for 10 seconds, dealing magical damage equal to 500% of Heim’s resistance per 0.1 second.

      3) Athos

      ※ Before

      Shot Gun (Block Skill)
      Upon using a block skill, Athos loads and shoots his gun to deal physical damage equal to [300/150/50]% of his attack power in accordance to his range.

      ★4 / ★5 Ammunition (Passive Skill)
      Athos’ movement speed is increased by 25%. Upon pressing the block skill, he generates 1 ally leader block. (activated once per 3 sec)

      ★6 Ammunition (Passive Skill)
      Athos’ movement speed is increased by 25%. Upon pressing the block skill, he generates 1 ally leader block. (activated once per 3 sec)
      When using Shot Gun on an enemy in the melee range, Athos attacks one more time to deal physical damage equal to [1,000/500/150]% of his attack power and knock back the hit enemy.

      Common Shotgun / Musketeer Shotgun (★4 / ★5 Soulbound Weapon)
      (Block Skill Enhanced) Upon using a block skill, Athos receives 25% less damage from enemies for 1 second.

      C’est Très Bon (★6 Soulbound Weapon)
      (Block skill enhanced) Upon using a block skill, Athos receives 35% less damage from enemies for 1 second.
      (Passive enhanced) Upon firing his additional shot, Athos stuns the enemy for 0.5 seconds, his accuracy increased to 20 for the attack.

      ※ After

      Shot Gun (Block Skill)
      After rolling forward, Athos loads and shoots his gun to deal physical damage equal to [300/150/50]% of his attack power in accordance to the range rolled. Evasion is increased by 50 while rolling.

      ★4 / ★5 Ammunition (Passive Skill)
      Athos’ movement speed is increased by 25%. Upon pressing his own block, he generates 1 ally leader’s block. (activated once per 3 sec)

      ★6 Ammunition (Passive Skill)
      Athos’ movement speed is increased by 25%. Upon pressing his own block, he generates 1 ally leader’s block. (activated once per 3 sec)

      When using Shot Gun on an enemy in the melee range, Athos attacks one more time to deal physical damage equal to [1,000/500/150]% of his attack power and knock back the hit enemy.

      Common Shotgun / Musketeer Shotgun (★4 / ★5 Soulbound Weapon)
      (Passive Added) Upon using ‘Shot Gun’, Athos receives 25% less damage from enemies for 1 second.

      C’est Très Bon (★6 Soulbound Weapon)
      (Passive Added) Upon using a block skill ‘Shot Gun’, Athos receives 25% less damage from enemies for 1 second.
      (Passive enhanced Added) Upon firing his additional shot, Athos stuns the enemy for 2 seconds, his accuracy increased to 20 for the attack.

      4) Otis

      ※ Before

      Hasla Volta 25-Year-Old (★6 Soulbound Weapon)
      (Passive Enhanced) ‘Bottoms Up!’ increases attack power by 50% and armor by 30%.
      (Passive Enhanced) Upon using ‘Bottoms Up!’, all allies become immune to 3 hits of damage for 5 seconds. (Cannot be stacked; duration cannot be reset)
      (Passive Added) Upon using an ally’s 3-chain, the Hero’s block skill is changed to ‘Happy Hour’ for 5 seconds. ‘Happy Hour’ deals physical damage equal to 2500% of the Hero’s attack power and dispels all enemy buffs.

      ※ After

      Hasla Volta 25-Year-Old (★6 Soulbound Weapon)
      (Passive Enhanced) ‘Bottoms Up!’ increases attack power by 100% and armor by 100%.
      (Passive Enhanced) Upon using ‘Bottoms Up!’, all allies become immune to 8 hits of damage for 5 seconds. (Cannot be stacked; duration cannot be reset)
      (Passive Added) Upon using an ally’s 3-chain, the Hero’s block skill is changed to ‘Happy Hour’ for 5 seconds. ‘Happy Hour’ deals physical damage equal to 4500% of the Hero’s attack power and dispels all enemy buffs.

      5) Labelle

      ※ Before

      Seamstress Shears (★6 Soulbound Weapon)
      (Passive Enhanced) ‘Darning Stitch’ deals magical damage equal to 2000% of Labelle’s attack power.
      (Passive Enhanced) ‘Thread Prison’ decreases enemies’ resistance by 50%.
      (Passive Added) Upon ‘darning’ the enemy 2 times, Labelle additionally ‘snips’ the enemy within her range to deal magical damage equal to 2500% of her attack power. Hit enemies receive additional magical damage by 200% of Labelle’s attack power every 0.1 seconds for 2.5 seconds.

      ※ After

      Seamstress Shears (★6 Soulbound Weapon)
      (Passive Enhanced) ‘Darning Stitch’ deals magical damage equal to 2000% of Labelle’s attack power.
      (Passive Enhanced) ‘Thread Prison’ decreases enemies’ resistance by 60%.
      (Passive Added) Upon ‘darning’ the enemy 2 times, Labelle additionally ‘snips’ the enemy within her range to deal magical damage equal to 2500% of her attack power. Hit enemies receive additional magical damage by 500% of Labelle’s attack power every 0.1 seconds for 2.5 seconds.

      6) Ana

      ※ Before

      Gotruvin’s Decree (★6 Soulbound Weapon)
      (Passive Enhanced) Ana’s critical chance is increased by 15% during ‘Firearm Control,’ and 25% during ‘Enhanced Firearm Control’.
      (Passive Added) If Ana uses her own block during ‘Enhanced Firearm Control,’ she enters ‘Battlefield Control’ mode. Additionally, the duration of this mode is increased by 2 seconds. During ‘Battlefield Control,’ Ana’s critical chance increases by 25% and armor penetration by 75%. She also uses ‘Gatling Musket’ to deal physical damage equal to 1000% of her attack power per 1 second.

      ※ After

      Gotruvin’s Decree (★6 Soulbound Weapon)
      (Passive Enhanced) Ana’s critical chance is increased by 15% during ‘Firearm Control,’ and 25% during ‘Enhanced Firearm Control’.
      (Passive Added) If Ana uses her own block during ‘Enhanced Firearm Control,’ she enters ‘Battlefield Control’ mode. Additionally, the duration of this mode is increased by 2 seconds. During ‘Battlefield Control,’ Ana’s critical chance increases by 75% and armor penetration by 75%. She also uses ‘Gatling Musket’ to deal physical damage equal to 5000% of her attack power per 1 second.

      7) Twillie

      ※ Before

      Earth Shaker (Block Skill)
      Twillie uses [Shield of Glory / Fortress of Victory / Strike of Faith] according to the chain number pressed.
      Shield of Glory: Twillie’s armor is increased by 50. (Maximum 1000)
      Fortress of Victory: Twillie’s resistance is increased by 50. (Maximum 1000)
      Strike of Faith: Twillie impales her greatsword to deal physical damage equal to 500% of her attack power.
      After ‘Strike of Faith,’ Twillie lunges forward and uses ‘Earth Divider’ to deal physical damage equal to 150% of her attack power per hit.

      ★6 Earth Divider (Passive Skill)
      Activating ‘Earth Divider’ will change Twillie’s block skills to [Enhanced Leg / Enhanced Blade / Last Stand], according to the chain number pressed.
      Enhanced Leg: Twillie’s speed is increased by 25%. (Maximum 5 stacks)
      Enhanced Blade: Twillie deals 12% more damage. (Maximum 5 stacks)
      Last Stand: Twillie thrusts her greatsword to deal physical damage equal to 1200% of her attack power. All block skill effects are reset with this attack. After 15 seconds, Twillie uses her 3-chain.
      Activating ‘Earth Shaker’ will grant Twillie immunity to all debuffs. Upon using another ally’s 3-chain, Twillie will recover HP equal to 10% of her attack power.

      Greatsword of Victory (★6 Soulbound Weapon)
      Upon pressing another ally’s 1- or 2-chain, Twillie responds by using her own 1- or 2-chain, respectively.
      During ‘Earth Shaker,’ Twillie receives all damage targeted at the entire team.
      Additionally, her normal attacks, ‘Strike of Faith,’ and ‘Last Stand’ are enhanced to deal 30% more damage over a wider range.

      ※ After

      Earth Shaker (Block Skill)
      Twillie uses [Shield of Glory / Fortress of Victory / Strike of Faith] according to the chain number pressed.
      Shield of Glory: Twillie’s armor is increased by 400. (Maximum 4000)
      Fortress of Victory: Twillie’s resistance is increased by 400. (Maximum 4000)
      Strike of Faith: Twillie impales her greatsword to deal physical damage equal to 2000% of her attack power.
      After ‘Strike of Faith,’ Twillie lunges forward and uses ‘Earth Divider’ to deal physical damage equal to 600% of her attack power per hit.

      ★6 Earth Divider (Passive Skill)
      Activating ‘Earth Divider’ will change Twillie’s block skills to [Enhanced Leg / Enhanced Blade / Last Stand], according to the chain number pressed.
      Enhanced Leg: Twillie’s speed is increased by 25%. (Maximum 5 stacks)
      Enhanced Blade: Twillie deals 12% more damage. (Maximum 5 stacks)
      Last Stand: Twillie thrusts her greatsword to deal physical damage equal to 4800% of her attack power. All block skill effects are reset with this attack. After 15 seconds, Twillie uses her 3-chain.
      Activating ‘Earth Shaker’ will grant Twillie immunity to all debuffs. Upon using another ally’s 3-chain, Twillie will recover HP equal to 200% of her attack power.

      Greatsword of Victory (★6 Soulbound Weapon)
      Upon pressing another ally’s 1- or 2-chain, Twillie responds by using her own 1- or 2-chain, respectively.
      During ‘Earth Shaker,’ Twillie receives all damage targeted at the entire team, and her damage reduction is increased by 50%.
      Additionally, her normal attacks, ‘Strike of Faith,’ and ‘Last Stand’ are enhanced to deal 50% more damage over a wider range.

      ■ 『Fergus’ Gear Support Package』 will be on sale. (23 Mar, 2023 After Update ~ 9:00 30 Mar, 2023 UTC+9)
      – Each package can be purchased up to 2 times.

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